IceAndBones Peasants
Posts : 19 Jemmy : 4509 Join date : 2012-02-02 Age : 31 Location : Florida
| Subject: Spawn Sun Feb 12, 2012 6:48 pm | |
| the spawn is a mess I suggest 1. fixing the paths and adding more 2. making it all protected 3. place regions/plots around spawn so people have protection and can build 4. getting rid of creepers at spawn | |
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deanedome Peasants
Posts : 27 Jemmy : 4501 Join date : 2012-02-12
| Subject: Re: Spawn Sun Feb 12, 2012 6:49 pm | |
| I agree some people can kill them yet like me who dies everytime also if you can make different spawn locations so that you dont always spawn in the same place | |
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bobjes Peasants
Posts : 45 Jemmy : 4536 Join date : 2012-02-11 Age : 30
| Subject: Re: Spawn Mon Feb 13, 2012 2:00 am | |
| Yea we need protected ground | |
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bobjes Peasants
Posts : 45 Jemmy : 4536 Join date : 2012-02-11 Age : 30
| Subject: Re: Spawn Mon Feb 13, 2012 2:00 am | |
| Maybe Place more Torches then creepers wont spawn | |
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deanedome Peasants
Posts : 27 Jemmy : 4501 Join date : 2012-02-12
| Subject: Re: Spawn Mon Feb 13, 2012 7:59 am | |
| Yes perfect also we could also have the monsters not close to town so people have time to build an stuff like that | |
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bobjes Peasants
Posts : 45 Jemmy : 4536 Join date : 2012-02-11 Age : 30
| Subject: Re: Spawn Mon Feb 13, 2012 10:11 am | |
| Yea And make more gaurds for Killing Zombies | |
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jems BOSS
Posts : 52 Jemmy : 4576 Join date : 2012-01-30 Location : california
| Subject: Re: Spawn Mon Feb 13, 2012 4:39 pm | |
| i agree with the spawn. i will be protecting jem city soon but for now i want you all to settle down! | |
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Decklanx
Posts : 8 Jemmy : 4460 Join date : 2012-02-21 Location : Vancouver
| Subject: Re: Spawn Tue Feb 21, 2012 7:48 pm | |
| I think the spawn point is too high off the ground so you lose one heart but I guess it doesn't matter since you get it healed in a couple of seconds. It's still annoying lol. Also, it isn't really clear where to go once you spawn, for noobs like me anyways | |
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